Number of waypoints in the waypoint mission. Note there are some cases when the waypoint count will be different to the waypoint array length from allWaypoints. This is usually the case when the waypoint mission is still being downloaded from the aircraft and the mission object hasn't existed previously (e.g. when the mobile device is connected to an aircraft with a previously uploaded mission). In these cases, isComplete will return YES.
While the aircraft is travelling between waypoints, you can offset its speed by using the throttle joystick on the remote controller. maxFlightSpeed is this offset when the joystick is pushed to maximum deflection. For example, If maxFlightSpeed is 10 m/s, then pushing the throttle joystick all the way up will add 10 m/s to the aircraft speed, while pushing down will subtract 10 m/s from the aircraft speed. If the remote controller stick is not at maximum deflection, then the offset speed will be interpolated between "[0, maxFlightSpeed]"" with a resolution of 1000 steps. If the offset speed is negative, then the aircraft will fly backwards to previous waypoints. When it reaches the first waypoint, it will then hover in place until a positive speed is applied. maxFlightSpeed has a range of [2,15] m/s.
The base automatic speed of the aircraft as it moves between waypoints with range [-15, 15] m/s. The aircraft's actual speed is a combination of the base automatic speed, and the speed control given by the throttle joystick on the remote controller. If "autoFlightSpeed >0": Actual speed is autoFlightSpeed + Joystick Speed (with combined max of maxFlightSpeed) If "autoFlightSpeed =0": Actual speed is controlled only by the remote controller joystick. If "autoFlightSpeed <0" and the aircraft is at the first waypoint, the aircraft will hover in place until the speed is made positive by the remote controller joystick. In flight controller firmware 126.96.36.199 or above, different speeds between individual waypoints can also be set in waypoint objects which will overwrite autoFlightSpeed.
Add a waypoint to the waypoint mission. The number of waypoints should be in the range [2, 99]. When a waypoint is added successfully, waypointCount will increment by 1. A waypoint will only be valid if the distance (in three dimensions) between two adjacent waypoints is in range [0.5,2000] meters.
Adds an array of waypoints to the waypoint mission. The number of waypoints should be in the range [2, 65535]. When the waypoints are added successfully, waypointCount will increment by the number of added waypoints.
NSArray * waypoints
Array of waypoints to be added to the waypoint mission.