DJIVirtualStickFlightControlData
struct {}
Contains all the virtual stick control data needed to move the aircraft in all directions.
-
Velocity (m/s) along the y-axis or angle value (in degrees) for pitch. Use
DJIVirtualStickRollPitchControlMode
to set the velocity or angle mode. Note that the argument has different meanings in different coordinate systems. See the Flight Controller User Guide for more information.Declaration
Objective-C
float pitch
-
Velocity (m/s) along the x-axis or angle value (in degrees) for roll. Use
DJIVirtualStickRollPitchControlMode
to set the velocity or angle mode. Note that the argument has different meanings in different coordinate systems. See the Flight Controller User Guide for more information.Declaration
Objective-C
float roll
-
Angular Velocity (degrees/s) or Angle (degrees) value for yaw. Use DJIVirtualStickYawControlMode to set angular velocity or angle mode.
Declaration
Objective-C
float yaw
-
Velocity (m/s) or Alititude (m) value for verticalControl. Use DJIVirtualStickVerticalControlMode to set velocity or altitude mode.
Declaration
Objective-C
float verticalThrottle